The primary reasoning behind a lack of action over mod support for Skyrim Switch is that the team Bethesda has put in charge of Switch development is focusing on other projects, primarily Fallout Shelter. "People, they're on other things".
"Skyrim Switch has a big community that we haven't supported the way we'd like". The reported futher inquired: "Will you bring mods to Skyrim on Switch?" to which he replied that "We are not actively doing that, we would love to see it happen but it's not something we're actively doing".
Todd Howard revealed in a recent interview that players who are under level 5 in Fallout 76 won't have to worry about being killed in PvP scenarios. When he was further asked about the intention behind the same statement by a Eurogamer reported, he said: "They asked for mods, they asked for Creation Club - 'When are we getting more stuff?'"
But if you're hoping to use mods to let bears play lutes, or turn dragons into Thomas the Tank Engine on your Switch anytime soon, Bethesda chief Todd Howard has some bad news for you.
"It's definitely a lighter touch, which surprisingly worked very well for us in Fallout Shelter. I'd say I want it to be sustainable", explains Howard. "I'm surprised at how well it's done".
"We are not actively doing that", Howard said. Are you disappointed that it might never be a thing in Skyrim on Switch? But while it sounds great, its needing to be policed for consoles means Creation Club offers a more limited selection than on PC, where the gates are wide open.
Bethesda thus is still not paying any attention to mod support for Skyrim which is a sad piece of news for avid gamers. Remember their Fallout 76 Service Based Model?
Although the support is such that it synchronizes every player and adds them to the server, the future lies in gamers having their own worlds where they can choose mods as per their moods. Being hopeful is all we can do right now.