Meanwhile, Microsoft has been pushing hard on cross-play: In June, the Nintendo Switch version of Microsoft's "Minecraft" got an update that added cross-play with the Xbox One and Windows 10 versions of the game.
So far it looks like the multiplayer aspect, which is new to the Fallout franchise, will be limited to players using whatever console you're playing on.
With no mounts or vehicles in Fallout 76, and a world four times the size of Fallout 4, this news will come as a relief to some players, especially if you wind up loaded with loot a long way from your base. In an interview with Eurogamer, Howard offered up some of the first official details about Starfield since its debut at E3 2018, including what exactly he meant by calling it next-gen.
Sony is in a tough spot as Cross Play is tied to more than just pure gaming entertainment for the company, a lot of factors such as in-game purchasing, security, and licensing would all impact the platform.
Bethesda's Executive Producer and Director Todd Howard recently stated that Sony is in the way now for cross-play to be implemented into Fallout 76. This situation, of course, is nothing new - Sony has been blocking cross-play this entire generation and offering up mealy-mouthed excuses about its reasons since 2013.
Howard explained, in regards to Fallout 76: "We would have loved [cross-platform] with Fallout 76 but right now we can't".
"Sony is not as helpful as everyone would like", he revealed.
Epic Games CEO Tim Sweeney believed that Fortnite cross-play between the PlayStation 4 and Xbox One was "inevitable".
Bethesda clearly isn't mincing words regarding its thoughts on Sony's position in the crossplay conundrum, an issue which has dominated headlines as of late.
When you venture out onto West Virginia's irradiated country roads in Fallout 76, you'll have to leave your console-bound friends behind.
Speaking further on the situation, Howard said that the team would "love" to have cross-play in Fallout 76, but that it isn't possible now.