Xbox Adaptive Controller unveiled with a host of input options

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Leaked earlier in the week, today Microsoft formally announced the Xbox Adaptive Controller, a controller created to empower gamers with specific mobility and control needs to play as well as anyone else. We wanted to solve all those problems; we created the Xbox adaptive controller to be accessible and affordable'.

Microsoft has extended an invitation to this audience with their upcoming Xbox Adaptive Controller. It's compatible with Xbox One and Windows PC, and its compatible with every major third-party controller for players with disabilities now available like PDP's One Handed Joystick, Quadstick's Game Controller.


Disabled gamers sadly can not play video games sometimes since some of them aren't able to use their hands properly. With two large buttons, a D-Pad, menu buttons and support for a number of additional accessories, the controllers are aimed at making it possible for gamers of all physical abilities to enjoy their favorite past time.

As I discussed at the annual DICE conference in February, when we truly design for all, we help make the world more equal.


Solomon Romney, who was born without any fingers on his left hand, has already taken the Adaptive Controller for a spin. Microsoft worked with partners such as AbleGamers Charity, The Cerebral Palsy Foundation, Craig Hospital, SpecialEffect and Warfighter Engaged throughout development. These jacks all correspond with a different function or button on the standard Xbox controller, so that these can be separated and assigned to various control schemes.

"This has been a milestone collaboration for us", said SpecialEffect Founder and CEO Dr Mick Donegan. You can also look at the video below to see how it works. Make sure you check out today's feature on Microsoft Story Labs and hear directly from Microsoft Chief Accessibility Officer Jenny Lay-Flurrie in her blog today to commemorate Global Accessibility Awareness Day. As games grew more sophisticated, so did the controllers.


Called the Xbox Adaptive Controller, the device is meant to be an easy-to-use and affordable way for gamers with limited mobility to play the games standard gamepads have so long created barriers to.

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