These will soon be unlocked through activity rewards rather than "Bright Engrams" collected for levelling up. Guardians can expect to see changes to microtransactions at the in-game store, the Eververse, the addition of Masterwork armor and a change to raid rewards. Bungie will "provide a gameplay path to earn Bright Engrams and all contained rewards (including Event Engrams)" and when you do want to spend money you'll have more direct control over what items you're getting.
Clearly still in the mood for New Year's resolutions, the Bungie team has shared a massive blog post that outlines improvements coming to Destiny 2 this year.
We want to give players new reasons to play, more variety, and balance improvements.
A full road map followed, starting with an update on January 30 to include Masterwork Armor. Furthermore, it'll provide increased damage reduction while using your Super, and stat types can be rerolled. Masterwork Armor will have the reroll function added as well as the ability to upgrade items.
This update will also make Raid rewards "more unique and interesting".
Raid rewards will also be improved before the end of the month, with a Raid item dropping after each major encounter and an expanded array of items available for purchase through the Raid vendor. The Raid vendor will also directly sell Leviathan and Eater of Worlds armor and weapons for purchase with Raid tokens and Legendary Shards. A Ghost featuring Raid-specific perks may also drop from Leviathan and Eater of Worlds final encounters. We intend to return to creating more Raid and other activity-unique rewards in the future. Barrett explains the scoring system works similarly to that of Destiny 1 but emphasizes "competitive execution of Strike objectives and support for player selectable score modifiers".
"Strike Scoring is coming to Nightfall [Strikes] and replacing the current time limit mechanic", Barrett said. Lastly, this update will include PC Tower Chat, quickplay improvements, the appearance of Fireteam members on the destination map. No more having to ask your fireteam where they went when they fast travel to another landing zone. Spring will bring a number of exciting and long awaited features to the Crucible. We don't believe just adding more space is a complete solution and are actively working on other changes to reduce load on your vault space.
There's a lot of promise in this update, but we'll have to wait until Crimson Days launches on February 13 to see how big of an effect they actually have on the in game economy. Beginning with season three of Destiny 2, Bungie will introduce a ranking system, private matches, six-vs-six playlists, Mayhem limited time events, and additional fixes. This includes adding Ghosts, Sparrows, and ships (to date found only in Bright Engrams) to achievement reward pools.