"There's some stuff we're going to talk about in that space in terms of how compatibility's going to work on [Xbox One] X specifically that I think people will find pretty interesting".
REUTERS/Lucy NicholsonPhil Spencer, head of Xbox, announces backwards compatibility to play all Xbox 360 games on the Xbox One during game publisher Microsoft's Xbox media briefing before the opening day of the Electronic Entertainment Expo, or E3, in Los Angeles, California, United States.
"The relationship with Nintendo on this front has been strong". It's like when we built the Xbox One Elite controller, we didn't try to say to everybody, 'If you need an extra controller, go buy the Elite controller.' We sold a ton of those controllers. "They've been great supporters and we continue to collaborate with them", he said. "They should talk about what their view is..."
He thinks cross-play is important because it allows players to seek out other players from a huge pool, whatever console they might be using. That reason is not going to go away. For those who have been waiting to play the original games that they got to know in the previous consoles, they will be able to play it again before the year ends. I think the best signal we had so far is when Black Ops II landed and that month it hit NPD's Top 10 that month for game sales. I don't think everybody is taking that same approach to the ecosystem.
When asked if we should give up on the cross-platform dream, Spencer said he wouldn't call it a "lost cause" just yet, but added that he doesn't know what it'd take for Sony to change its mind. We have to do this in partnership with partners, but we're still on track. "I guess we'll see; I feel very confident in the product we have coming to market". From Nintendo's spectacular comeback to Microsoft's Xbox One X, the gaming community was left reeling from the events.